• Jonathan Michalon's avatar
    Created system for networked signals and used it. · 86e58010
    Jonathan Michalon authored
    A new class called SignalHandle can now listen to defined signals, send
    them over a client <-> server connection and reemit them on the other side
    provided incoming SignalMessages are transmitted to her.
    BTW now the bot listens to messages too, new message utils handle buffers
    (currently used both for signal data and string data), the server
    "publishes" a table with a Game reading XML data, the bot "joins" it
    and player-added signals are transmitted.
server.vala 5.26 KB