1. 30 Jun, 2011 1 commit
  2. 27 Jun, 2011 3 commits
  3. 25 Jun, 2011 1 commit
  4. 23 Jun, 2011 1 commit
  5. 21 Jun, 2011 1 commit
  6. 10 Jun, 2011 1 commit
    • Jonathan Michalon's avatar
      Created system for networked signals and used it. · 86e58010
      Jonathan Michalon authored
      A new class called SignalHandle can now listen to defined signals, send
      them over a client <-> server connection and reemit them on the other side
      provided incoming SignalMessages are transmitted to her.
      
      BTW now the bot listens to messages too, new message utils handle buffers
      (currently used both for signal data and string data), the server
      "publishes" a table with a Game reading XML data, the bot "joins" it
      and player-added signals are transmitted.
      86e58010
  7. 09 Jun, 2011 1 commit
  8. 21 Feb, 2011 1 commit
  9. 20 Feb, 2011 1 commit
  10. 19 Feb, 2011 2 commits
  11. 05 Feb, 2011 2 commits
  12. 04 Feb, 2011 2 commits
  13. 02 Feb, 2011 1 commit
  14. 01 Feb, 2011 4 commits
  15. 31 Jan, 2011 2 commits
  16. 27 Jan, 2010 1 commit
  17. 09 Jan, 2010 2 commits
  18. 21 Dec, 2009 2 commits
    • Colomban Wendling's avatar
      Properly install PkgConfig file and headers. · 16c9e918
      Colomban Wendling authored
      Install headers and PkgConfig file and fix the latter.
      16c9e918
    • Jonathan Michalon's avatar
      New module pawn. · 7dcfd737
      Jonathan Michalon authored
      Added new module pawn: the idea is that they not only belong to players
      but to the board too when they are moved. Otherwise we had to scan the players'
      pawns to calculate scores on the board.
      So: a list of them in each player, when they are "at home", a hash table on
      their position when they are on the board.
      7dcfd737
  19. 19 Dec, 2009 1 commit
    • Jonathan Michalon's avatar
      Beginning of player implementation. · 5325c76d
      Jonathan Michalon authored
      New source file player.c, new module player (compilation, documentation).
      New function handling a request from player to add a tile at a given position.
      Updated test to use it (in addition of the other tests).
      5325c76d
  20. 27 Oct, 2009 2 commits
  21. 21 Oct, 2009 1 commit
  22. 18 Oct, 2009 1 commit
  23. 15 Oct, 2009 1 commit
  24. 14 Oct, 2009 1 commit
  25. 12 Oct, 2009 2 commits